RUINATION EXPLORATION
This is an installation piece for the Telfair Museum of Art that incorporated the use of a Microsoft Kinect and Arduino board to communicate with a game made using the Unity3D engine. The user walks through an environment and interacts with pillars that represent different parts of nature. As they interact, the environment deteriorates around them and they must move to the next location. Pillars change color when users get close, and will turn off when the deterioration reaches them. This project is still being worked on.